# Wojtek - Unreal C++ With Visual Studio Code (Highlights) ![rw-book-cover|256](https://readwise-assets.s3.amazonaws.com/static/images/article4.6bc1851654a0.png) ## Metadata **Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article4.6bc1851654a0.png **Source**:: #from/readwise **Zettel**:: #zettel/fleeting **Status**:: #x **Authors**:: [[Wojtek]] **Full Title**:: Unreal C++ With Visual Studio Code **Category**:: #articles #readwise/articles **Category Icon**:: 📰 **URL**:: [jollymonsterstudio.com](http://jollymonsterstudio.com/2018/11/02/unreal-c-with-visual-studio-code/) **Host**:: [[jollymonsterstudio.com]] **Highlighted**:: [[2022-03-17]] **Created**:: [[2022-09-26]] ## Highlights - Then go to General -> Source Code -> Source Code Editor and select Visual Studio Code - Once this is done you should now be able to generate a new Visual Studio Code project  using File -> Generate Visual Studio Code Project - To open up Visual Studio Code go to File -> Open Visual Studio Code - The only other thing you need to be aware of is how to get at the build targets. To do so you can go to Terminal -> Run Build Task or simply hit CTRL + SHIFT + B - Here is a list of plugins I currently have configured: C/C++ C/C++ Clang Command Adapter C# C++ Intellisense Clang-Format Unreal Engine 4 Snippets