# Wojtek - Unreal C++ With Visual Studio Code (Highlights)

## Metadata
**Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article4.6bc1851654a0.png
**Source**:: #from/readwise
**Zettel**:: #zettel/fleeting
**Status**:: #x
**Authors**:: [[Wojtek]]
**Full Title**:: Unreal C++ With Visual Studio Code
**Category**:: #articles #readwise/articles
**Category Icon**:: 📰
**URL**:: [jollymonsterstudio.com](http://jollymonsterstudio.com/2018/11/02/unreal-c-with-visual-studio-code/)
**Host**:: [[jollymonsterstudio.com]]
**Highlighted**:: [[2022-03-17]]
**Created**:: [[2022-09-26]]
## Highlights
- Then go to General -> Source Code -> Source Code Editor and select Visual Studio Code
- Once this is done you should now be able to generate a new Visual Studio Code project using File -> Generate Visual Studio Code Project
- To open up Visual Studio Code go to File -> Open Visual Studio Code
- The only other thing you need to be aware of is how to get at the build targets.
To do so you can go to Terminal -> Run Build Task or simply hit CTRL + SHIFT + B
- Here is a list of plugins I currently have configured:
C/C++
C/C++ Clang Command Adapter
C#
C++ Intellisense
Clang-Format
Unreal Engine 4 Snippets