# Unreal Engine Docs Authors - Programming With C++ (Highlights) ![rw-book-cover|256](https://readwise-assets.s3.amazonaws.com/static/images/article1.be68295a7e40.png) ## Metadata **Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article1.be68295a7e40.png **Source**:: #from/readwise **Zettel**:: #zettel/fleeting **Status**:: #x **Authors**:: [[Unreal Engine Docs Authors]] **Full Title**:: Programming With C++ **Category**:: #articles #readwise/articles **Category Icon**:: 📰 **URL**:: [docs.unrealengine.com](https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/ProgrammingWithCPP/) **Host**:: [[docs.unrealengine.com]] **Highlighted**:: [[2022-03-17]] **Created**:: [[2022-09-26]] ## Highlights - C++ classes can be used as a base for Blueprint classes, and in this way programmers can set up fundamental gameplay classes that are then sub-classed and iterated on by level designers.