# Unreal Engine Docs Authors - Programming With C++ (Highlights)

## Metadata
**Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article1.be68295a7e40.png
**Source**:: #from/readwise
**Zettel**:: #zettel/fleeting
**Status**:: #x
**Authors**:: [[Unreal Engine Docs Authors]]
**Full Title**:: Programming With C++
**Category**:: #articles #readwise/articles
**Category Icon**:: 📰
**URL**:: [docs.unrealengine.com](https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/ProgrammingWithCPP/)
**Host**:: [[docs.unrealengine.com]]
**Highlighted**:: [[2022-03-17]]
**Created**:: [[2022-09-26]]
## Highlights
- C++ classes can be used as a base for Blueprint classes, and in this way programmers can set up fundamental gameplay classes that are then sub-classed and iterated on by level designers.