# Unreal Engine Docs Authors - Programming With C++ (Highlights) ![rw-book-cover|256](https://readwise-assets.s3.amazonaws.com/static/images/article1.be68295a7e40.png) ## Highlights - C++ classes can be used as a base for Blueprint classes, and in this way programmers can set up fundamental gameplay classes that are then sub-classed and iterated on by level designers.