# Linear App Authors - Write Tasks Not User Stories - Linear Method (Highlights)

## Metadata
**Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article3.5c705a01b476.png
**Source**:: #from/readwise
**Zettel**:: #zettel/fleeting
**Status**:: #x
**Authors**:: [[Linear App Authors]]
**Full Title**:: Write Tasks Not User Stories - Linear Method
**Category**:: #articles #readwise/articles
**Category Icon**:: 📰
**URL**:: [linear.app](https://linear.app/method/write-tasks-not-user-stories?cmdid=PK4MOZLQ241BJM)
**Host**:: [[linear.app]]
**Highlighted**:: [[2021-07-27]]
**Created**:: [[2022-09-26]]
## Highlights
- At Linear, we don’t write user stories and think they’re an anti-pattern in product development. We write short and simple issues that describe the task in plain language instead.
- The point of writing an issue is to communicate a task. It needs to be clear enough so that the assignee can perform it and also give enough context so that teammates who need to know understand what work is being done.
- Customers are tech-savvy enough to articulate basic product requirements.
- User stories are time-consuming to write and read and can silo engineers into a mechanical role where they code to the issue requirements instead of thinking about the user experience holistically at the product level.
### A better way to write issues
- Describe concrete tasks or problems
- You can create placeholder issues in these instances to break down later (e.g. Explore design) or frame it as a deliverable (e.g. Write project spec).
- Write clearly and directly
- When sharing a feature request or bug report, quote user feedback directly instead of summarizing it.
- Write your own issues
- It’s faster and easier for the person who understands how to do the work to write issues describing it.
- Keep user experience discussions at the product level