# Aleksey Kladov - Fast Thread Locals in Rust (Highlights)

## Metadata
**Cover**:: https://readwise-assets.s3.amazonaws.com/static/images/article3.5c705a01b476.png
**Source**:: #from/readwise
**Zettel**:: #zettel/fleeting
**Status**:: #x
**Authors**:: [[Aleksey Kladov]]
**Full Title**:: Fast Thread Locals in Rust
**Category**:: #articles #readwise/articles
**Category Icon**:: 📰
**URL**:: [matklad.github.io](https://matklad.github.io//2020/10/03/fast-thread-locals-in-rust.html)
**Host**:: [[matklad.github.io]]
**Highlighted**:: [[2020-10-11]]
**Created**:: [[2022-09-26]]
## Highlights
- Rust thread-locals are slower than they could be.
- Rust’s thread-local implementation(
[1](https://github.com/rust-lang/rust/blob/6f56fbdc1c58992a9db630f5cd2ba9882d32e84b/library/std/src/thread/local.rs#L156-L188),
[2](https://github.com/rust-lang/rust/blob/6f56fbdc1c58992a9db630f5cd2ba9882d32e84b/library/std/src/thread/local.rs#L445-L459)
) comes with built-in support for laziness — thread locals are initialized on the first access.
- There’s an unstable `#[thread_local]` attribute for a zero-cost implementation
- Rust allows cross-language **L**ink **T**ime **O**ptimization ([docs](https://doc.rust-lang.org/rustc/linker-plugin-lto.html)).
- The C compiler, the Rust compiler and the linker must use the same version of LLVM.
- `-flto=thin` in the C compiler flags.
- |
```
export RUSTFLAGS=\
"-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld"
```
|