# Path to Graphics Programming ## Graphics Pipeline - [Trip through the graphics pipeline](https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index): An excellent must-read tour through the graphics pipeline - The graphics rendering pipeline chapter in [Real Time Rendering](http://www.realtimerendering.com/) (note: if you don’t already have this book, hold off on buying it as the 4th edition is coming out soon!) ## References - [[Jeremy Ong - How to Learn Vulkan]]