# ♯ Graphics Programming
## Metadata
**Kind**:: #paralet
**PARA**:: [[3 Resources]]
**Status**:: #x
**Zettel**:: #zettel/fleeting
**Created**:: [[2022-09-19]]
## Actions
- [x] Read [[Calibre 550 - Oleksandr Kaleniuk - Geometry for Programmers|Oleksandr Kaleniuk - Geometry for Programmers]]
- [x] [[Calibre 508 - Fletcher Dunn et al. - 3D Math Primer for Graphics and Game Development 2nd Edition]]
- [x] [[Calibre 377 - Tomas Akenine-Moller et al. - Real-Time Rendering 4th Edition]]
- [x] Go though [The Vulkan Tutorial](https://docs.vulkan.org/tutorial/latest/00_Introduction.html)
- [x] [[Vulkan - New to Graphics Programming]]
## Learning Path
- [[Path to Graphics Programming]]