# ♯ Graphics Programming ## Metadata **Kind**:: #paralet **PARA**:: [[3 Resources]] **Status**:: #x **Zettel**:: #zettel/fleeting **Created**:: [[2022-09-19]] ## Actions - [x] Read [[Calibre 550 - Oleksandr Kaleniuk - Geometry for Programmers|Oleksandr Kaleniuk - Geometry for Programmers]] - [x] [[Calibre 508 - Fletcher Dunn et al. - 3D Math Primer for Graphics and Game Development 2nd Edition]] - [x] [[Calibre 377 - Tomas Akenine-Moller et al. - Real-Time Rendering 4th Edition]] - [x] Go though [The Vulkan Tutorial](https://docs.vulkan.org/tutorial/latest/00_Introduction.html) - [x] [[Vulkan - New to Graphics Programming]] ## Learning Path - [[Path to Graphics Programming]]